Action Video Games Training in Children with Developmental Dyslexia: A Meta-Analysis

Poster Presentation 43.468: Monday, May 20, 2024, 8:30 am – 12:30 pm, Pavilion
Session: Plasticity and Learning: Disorders, atypical vision

Simone Gori1 (), Giovanna Puccio2, Giulia Gazzi2, Sara Bertoni1, Sandro Franceschini2, Martina Mancarella3, Lucia Ronconi2, Andrea Facoetti2; 1University of Bergamo, 2University of Padua, 3Unit, KU Leuven

Longitudinal studies and meta-analyses have shown a causal link between attentional dysfunctions and developmental dyslexia (DD). We carried out a meta-analysis to test the effectiveness of action video games (AVGs) training on visual attention in children with DD. PubMed, Cochrane, Science Report, EBSCO Database, Scopus, ProQuest Dissertation and Theses, and IEEE Explore were consulted. Only quantitative studies with measures of pre- and post-treatment reading skills, written in English, and with an active control group were considered. The risk of bias was evaluated according to RoB2 and ROBINS-I assessment tools. Out of 2073 records, nine experiments using AVGs in 238 children (aged 5–15) with DD were selected. The Hedge’s g results indicate that AVGs training affects visual attention as well as reading-related functions. Studies with a larger sample including follow-up assessments and neurobiological studies are needed to verify AVGs long-lasting effects on DD.