2015 Demo Night

Monday, May 18, 2015, 6:00 – 10:00 pm

Beach BBQ: 6:00 – 8:00 pm, Beachside Sun Decks
Demos: 7:00 – 10:00 pm, Talk Room 1-2, Royal Tern, Snowy Egret, Compass, Spotted Curlew and Jacaranda Hall

Please join us Monday evening for the 13th Annual VSS Demo Night, a spectacular night of imaginative demos solicited from VSS members. The demos highlight the important role of visual displays in vision research and education. This year’s Demo Night will be organized and curated by Gideon Caplovitz, University of Nevada Reno; Arthur Shapiro, American University; Dejan Todorovic, University of Belgrade and Karen Schloss, Brown University.

A Beach BBQ is served on the Beachside Sun Decks. Demos are located in Talk Room 1-2, Royal Tern, Snowy Egret, Compass, & Spotted Curlew.

Demos are free for all registered VSS attendees and their families and guests. The Beach BBQ is free for attendees, but YOU MUST WEAR YOUR BADGE to receive dinner. Guests and family members must purchase a ticket for the Beach BBQ. You can register your guests at any time at the VSS Registration Desk, located in the Grand Palm Colonnade. A desk will also be set up on the Seabreeze Terrace at 6:30 pm.

Guest prices: Adults: $25, Youth (6-12 years old): $10, Children under 6: free

#theDress: An explanation based on simple spatial filter

Arthur Shapiro, Oliver Flynn, Erica Dixon, American University
Individual differences in the perception of #theDress have generated numerous hypotheses regarding color constancy. Here we demonstrate that the effects of simulated illumination on #theDress can be negated with a simple spatial filter (See Shapiro & Lu 2011). Could the #theDress phenomena indicate variation in a spatial gain control?

#theDress: A Color Constancy Color Controversy

Rosa Lafer-Sousa, Department of Brain and Cognitive Science, MIT, Bevil Conway, Wellesley College, MIT
A photograph of a dress that drives two distinct color-percepts recently went viral. We believe the two percepts arise because the brain is guessing about the ambiguous illuminant (blueish-or-yellowish?). We show that the identical dress in two unambiguous contexts can yield the two distinct percepts that divided the Internet.

A Rotating Square Becomes Both Non-Rigid and Non-Uniform

Harald Ruda, Guillaume Riesen, Northeastern University
A simple white square, rotating around its center has edges that become non-rigid for a range of speeds. In addition, a pattern of luminance variation in the shape of a darker cross also becomes apparent with rotation.

Adaptive and Gaze Contingent Contrast Sensitivity Testing

Edward Ryklin, Ryklin Software, Inc.
Quickly obtain your Contrast Sensitivity Function Curve by simply gazing at a series of dynamically presented Gabor patches. Generate a complete CSF curve in about 2 minutes.

Afterimages Foil Visual Search

Guillaume Riesen, Harald Ruda, Northeastern University
Visual search performance can be impacted by afterimages from previously fixated stimuli. Can you find the brightest target after looking at the adaptation stimulus, or will you be fooled by its afterimages?

Ambiguous Garage Roof

Kokichi Sugihara, Meiji University
A roof of a garage appears to be quite different when it is seen from two special viewpoints. The two viewpoints are realized simultaneously by a mirror. Even though we know that we are seeing the same object, our brains do not correct our inconsistent perception.

Assassin’s Creed Rogue – Player Immersion with Tobii Eye Tracking

Ken Gregory, Joanna Fiedler, Tobii Technology, Inc.
With Tobii eye tracking integration into Assassin’s Creed Rogue™, characters behavior is influenced by eye contact like in real life. Aim your weapon where you look while running in another direction. Make your games become deeply immersive, faster and more intense by adding eye tracking to traditional controls and game play.

Attention Beyond Pixels – Bridging Machines and Humans

Qi Zhao, Chengyao Shen, Xun Huang, National University of Singapore
We will present an interactive demo to show human-like gaze prediction in natural scenes that effectively bridges the semantic gap. Users can input new images from the Internet or taken using mobile devices on the spot, and see how it predicts where humans look.

Biological Motion: is that really me?

Andre Gouws, Peter Thompson, Rob Stone, University of York
A real-time demonstration of point-light biological motion. Walk, jump, dance in front of the sensor and see your point-light display. Using an Xbox Kinect sensor (approx $50), watch how we tweak some simple settings that can make apparent changes to your physical build, gender and even mood!

Blur photographs by light projection

Takahiro Kawabe, Shin’ya Nishida, NTT Communication Science Laboratories, Nippon Telegraph and Telephone Corporation, Japan
We demonstrate that it is possible to make real photographs printed on a paper apparently blurred by means of the projection of luminance patterns.

Can you read without your macula? A 1440Hz gaze-contingent paradigm

Peter April, Jean-Francois Hamelin, Danny Michaud, Stephanie-Ann Seguin, VPixx Technologies
How well could you read if you developed macular degeneration? VPixx Technologies will be demonstrating a 1440Hz gaze contingent display, using our PROPixx DLP projector refreshing at 1440Hz, and our TRACKPixx high speed binocular eye tracker. The gaze contingent paradigm will simulate a scotoma in your central visual field. Can you still read?

DPI precision eye drawings

Warren Ward, Ward Technical Consulting
Showing, by accurate eye tracking data, that we don’t really know our eye position. Chart recorder drawings will be demonstrated using real-time eye position.

Glow Toggled by Shape

Minjung Kim, New York University and York University, Laurie Wilcox, Dr. Richard Murray, York University
We rendered a blobby, Lambertian disc under purely diffuse light. From the front, the disc looks like an ordinary, solid, white object. However, as the disc rotates, revealing its underside, the disc takes a translucent appearance, and appears to glow.

Modulation of line length judgment of Vertical Horizontal illusion by mathematical observation

Ayane Murai, Masahiro Ishii, Sapporo City University
A stimulus that consists of two lines forming an inverted-T shape creates an illusion. One can mentally divide the linked lines into two disconnected lines, then rotate and translate one of them to compare. Our demo shows that the observers underestimate the length of a vertical line with this observation.

Motion parallax: Putting a Wii bit of depth in your world

Andre Gouws, Peter Thompson, University of York
Using just $20 worth of hardware (a Nintendo Wii remote and infrared LEDs), we will demonstrate that a simple spatial transformation of multiple 2D objects on a screen, relative to the tracked movements of an observer, can produce a striking sensation of scene depth and 3D virtual reality.

Reflections of the environment distort perceived 3D shape

Steven A. Cholewiak, Department of Psychology, Justus-Liebig-University Giessen, Germany, Gizem Küçükoğlu, Department of Psychology, New York University
We will showcase how a specular object’s image is dependent upon the way the reflected environment interacts with the the object’s geometry and how its perceived shape depends upon motion and the frequency content of the environment. Demos include perceived non-rigid deformation of shape and changes in material percept.

Reverse Stroop Battle

Caterina Ripamonti, Jakob Thomassen, Cambridge Research Systems Ltd.
Compete against your colleagues in the Reverse Stroop Battle. Two players will compete at the same time to determine who responds quickest to an identical set of stimuli presented simultaneously on two synchronised touchscreen monitors.

Robust Size Illusion Produced by Expanding and Contracting Flow Fields

Xue Dong, The Institute of Psychology, Chinese Academy of Sciences
We observe a new illusion that the positions of radially moving dots, which moved within an imaginary annular window, appear shifted in the opposite direction of motion. The apparent size of the inner annular boundary shrank during the dots’ expanding phase and dilated during the contracting phase.

Selective stimulation of penumbral cones to visualize retinal blood vessels

Manuel Spitschan, Geoffrey K. Aguirre, David H. Brainard, Department of Psychology, University of Pennsylvania
In 1819, Johann Purkinje described how a moving light source that displaces the shadow of the retinal blood vessels to adjacent cones can produce the entopic percept of a branching tree. We demostrate a novel method for producing a similar percept. We use a device that mixes 56 narrowband primaries under computer control, in conjunction with the method of silent substitution, to present observers with a spectral modulation that selectively targets penumbral cones in the shadow of the retinal blood vessels. Such a modulation elicits a clear Purkinje-tree percept.

Star Wars Scroll Illusion

Arthur Shapiro, Oliver Flynn, American University
The seventh episode of the Star Wars saga will be released later this year. It might be of interest to note that Kingdom’s ‘’Leaning Tower Illusion’’ can also be created with the scrolling text shown at the beginning of the Star Wars movies.

stimBOLD, Simulation from Visual Stimulus to BOLD

Mark Schira, School of Psychology, University of Wollongong
We have developed a stimBOLD toolbox that allows generating a prediction of measured BOLD responses from and arbitrary video input within 5-10 minutes. I is aimed for experimental planning and teaching such as providing a hands on experience of retinotopic mapping.

Stroboscopic Ping-Pong

Brought to you by VSS and the Demo Night Committee
The title speaks for itself. Come test your skills against the vision-community’s finest in the ultimate ping-pong challenge!

Thatcherise Your Face

Andre Gouws, Peter Thompson, Mladen Sormaz, University of York
Come and see a real-time demonstration of this ever-popular perceptual phenomenon. Have your own face “thatcherised” in real time, take away a still version of your thatcherised face as a souvenir, and enter the prize competition for the “most-thatcherise-able” face of VSS 2015.

The amazing ever popular Beuchet chair

Peter Thompson, Rob Stone, Tim Andrews, University of York
Once again we are bringing the Beuchet chair, an old favourite at Demo night. This year’s chair is a new and improved design! The Beuchet chair is a thought-provoking demonstration of one of the problems our visual system has to solve – the interpretation of our eyes’ 2-D images of a 3-D world. The images of distant objects must be small but we still see them as their real size thanks to ‘size constancy’. The chair breaks size constancy by providing cues that two people at very different distances are actually at the same distance. Get your photo taken with a friend….

The Blue/Black and Gold/White Dress Pavillion

Michael Rudd, University of Washington; Maria Olkkonen, University of Pennsylvania; Bei Xiao, American University; Annette Werner, University of Tubingen; Anya Hurlbert, Newcastle University
The infamous color-switching dress will be viewed in person under a variety of spectral illumination conditions to test some hypotheses that have been proposed to explain the phenomena. The dress demo will be supplemented by additional demos of materials seen under different illuminants, and by photos illustrating color constancy phenomena.

The jumping pen illusion

Rachel Denison, Center for Neural Science and Department of Psychology, New York University, Zhimin Chen, Department of Psychology, Peking University; Gerrit Maus, Department of Psychology, University of California, Berkeley
In our new “jumping pen” illusion, an object (such as a pen) appears to jump in front of an occluder when the two cross in the blind spot, due to perceptual competition between the two filled-in percepts. The perceptual consequences of this illusory depth ordering can include surprising size illusions.

The mind-writing pupil

Sebastiaan Mathot, Jean-Baptiste Melmi, Lotje van der Linden, Aix-Marseille University, France, Stefan Van der Stigchel, Helmholtz Institute, Utrecht University, The Netherlands
Are you ready to write with your mind? In this demo, we show how you can decode the focus of covert visual attention through pupillometry. Using this technique, you can select letters from a virtual keyboard by covertly attending to them.

The Pulfrich Solidity Illusion

Brent Strickland, CNRS Institut Jean Nicod; LPP
I will present a modified version of the double Pulfrich pendulum illusion (Wilson & Robinson, 1986). A pendulum appears to swing on an (illusory) elliptical path through a solid wooden beam! This demonstrates that object solidity has a relatively low priority relative to spatiotemporal motion cues in visual processing.

The shrunken finger illusion: Unseen sights can make your finger feel shorter

Vebjørn Ekroll, Bilge Sayim, Ruth van der Hallen, Johan Wagemans, Laboratory of Experimental Psychology, University of Leuven
When you put a semi-spherical shell on your finger and view it directly from above, the shell is perceived as a complete ball due to amodal volume completion and you can experience how your finger feels shorter than normal, as if to make space for the illusory ball.

The Watercolor Effect Colors Non-flat Two Dimensional Manifolds and Three Dimensional Volumes, Neon Color Does Not

Eric L Altschuler,MD, PhD, Temple University School of Medicine, Xintong Li, Alice Hon, Rutgers New Jersey Medical School, Abigail Huang, Elizabeth Seckel, VS Ramachandran, UCSD
We have noticed a dramatic difference between two color spreading effects: the watercolor effect will color non-flat two dimensional manifolds and three dimensional volumes while neon color will not and only colors a flat surface.

Vision Scientists Love Drifting Gabors that Move

Gennady Erlikhman, Gideon Caplovitz, University of Nevada, Reno
Several demonstrations of form-motion illusions using drifting Gabor patches that have been used over the last few years. We include a novel version in which a figure appears to rotate even though the Gabors that form its outline are not changing in position or orientation, only phase.

Wide Area Walking with HMD based Virtual Reality System

Matthias Pusch, Charlotte Li, WorldViz Virtual Reality
Wide area walking in Virtual Reality: Participants experience Virtual Reality with the currently highest end head mounted displays in a large walking space with allows for natural locomotion. This creates a very high level of ‘presence’ which can be experienced with a chilling ‘fear of heights’ demo.

2016 Demo Night

Monday, May 16, 2016, 6:00 – 10:00 pm

Beach BBQ: 6:00 – 8:00 pm, Beachside Sun Decks
Demos: 7:00 – 10:00 pm, Talk Room 1-2, Royal Tern, Snowy Egret, Compass, Spotted Curlew and Jacaranda Hall

Please join us Monday evening for the 14th Annual VSS Dinner and Demo Night, a spectacular night of imaginative demos solicited from VSS members. The demos highlight the important role of visual displays in vision research and education. This year’s Demo Night will be organized and curated by Gideon Caplovitz, University of Nevada, Reno; Arthur Shapiro, American University; Gennady Erlikhman, University of Nevada, Reno and Karen Schloss, Brown University.

Demos are free for all registered VSS attendees and their families and guests. The Beach BBQ is free for attendees, but YOU MUST WEAR YOUR BADGE to receive dinner. Guests and family members must purchase a ticket for the Beach BBQ. You can register your guests at any time at the VSS Registration Desk, located in the Grand Palm Colonnade. A desk will also be set up on the Seabreeze Terrace at 6:30 pm.

Guest Prices: Adults $25, Youth (6-12 years old) $10, Children under 6 are free.

The following demos will be presented from 7:00 to 10:00 pm, in Talk Room 1-2, Royal Tern, Snowy Egret, Compass, Spotted Curlew and Jacaranda Hall:

Action Adaptation Demo

Stephan de la Rosa, Laura Fademrecht, Max Planck Institute for Biological Cybernetics
It is often assumed that visual action recognition is robust and hence the same action is always perceived in the same way. Contrary to this assumption, this demonstration will show that action recognition is malleable and can be transiently changed by the prolonged exposure to an action.

Audiovisual Rabbit Illusion

Monica Li, Noelle Stiles, Shinsuke Shimojo, Caltech
In general, vision dominates perception in the spatial domain, and audition in the temporal. What does one perceive when conflicting stimuli are presented in the spatial and temporal domain? We have found that audition can “postdictively” (i.e. retroactively) produce or suppress a visual flash. Stop by to view the audiovisual illusory and invisible rabbit, as well as the double flash illusion and an augmented color phi phenomenon.

Biological Motion

Andre Gouws, Tim Andrews, Rob Stone, University of York
A real-time demonstration of biological motion. Walk, jump, dance in front of the sensor and your actions are turned into a point light display, Using an X-box Kinect sensor and our free software, you can produce this effect for yourself.

Blink-Induced-Blindness During Multiple Object Tracking

Deborah J. Aks, Zenon Pylyshyn, Rutgers University; Jiye Shen, SR Research Ltd.
Your eye-blinks will trigger changes during multiple-object-tracking. Can you distinguish whether objects halt or continue to move during eye-blinks, or which objects have changed surface properties? Perceptual suppression may render you less aware than you might expect.

Contour Camouflage

Zhiheng Zhou, Lars Strother, University of Nevada, Reno
We show three types of perceptual hysteresis in which a contour either appears or disappears. First, a camouflaged contour becomes visible as the density of a background becomes insufficiently dense to maintain camouflage. Second, a contour becomes invisible as the density of a camouflaging background becomes sufficiently dense to conceal the contour. Third, a contour becomes visible against a camouflaging background and remains visible for up to several seconds and eventually fades. Interestingly, the smoothness of the contour modulates the duration of visibility or camouflage similarly in all three cases.

Co-Presence Experience with Wide Area Tracked System

Matthias Pusch, WorldViz
An interactive Virtual Reality experience will be shown in a large area tracked space.
The system will utilize Oculus hardware for one participant and HTV VIVE hardware for the other participant. The participants will be able to see representations of each other in the Virtual Space, experience interactivity and collaboration and will even be able to give each other a virtual ‘high five’, which will match the real reality ‘high five’.

Estimating Human Colour Sensors from Simple Colour Ranking

Dr. Maryam Darrodi, University of East Anglia
Let’s find out how your cones respond to a certain colour category say red. The task is to simply rank some colour pairs in terms of redness. Through “Rank-Based Spectral Estimation” technique the result will be a transformation from your cone spectral sensitivities to the hypothetical internal representations of red.

The Ever-Popular Beuchet Chair

Peter Thompson, Rob Stone, Tim Andrews, University of York
A favorite at demo Night for the past few years, the Beuchet chair is back with yet another modification. The two parts of the chair are at different distances and the visual system fails to apply size constancy appropriately. The result is people can be shrunk or made giants.

Eye Movement Induced Apparent Movement

Frédéric Gosselin, Université de Montréal
While you eye track the tip of a moving pencil, sparse bright dots flashed periodically appear to move in the direction opposite to that of the pencil at a speed inversely proportional to the flash rate.

Illusory Drifting Within a Window

Stuart Anstis, University of California San Diego; Sae Kaneko, Tohoku University
When a striped disk moves across a flickering background, the stripes paradoxically seem to move faster than the disk itself. We attribute this illusion to reverse-phi motion, which slows down the disk rim but does not affect the stripes.

An Inconsistency Between Different Ways of Matching Seen and Felt Positions

Eli Brenner, Cristina de la Malla, Irene Kuling, Vrije Universiteit Amsterdam
If you try to move your hidden right hand to a visible target you will end up slightly off the target. The same will happen if you do this with your left hand. Will the two hands feel aligned after they have both been matched to the same visual target?

The Money Business Illusion

Anthony Barnhart, Carthage College
The Money Business Illusion demonstrates how time-tested techniques from the theatre can be fused with standard psychophysical tasks from the laboratory to create ecologically valid stimuli for empirical research in attention and perception.

Motion Aftereffects and Grating Induction in a Blank Field

Christopher Tyler, Smith Kettlewell Eye Research Institute
Motion aftereffects are generally understood to require a patterned test field for their induction. Following fixation an induction field of eccentricity-scaled moving bands, however, this demo exhibits strong bands of motion in a blank test field, perhaps thus corresponding to Wertheimer’s (1912) concept of “pure phi”.

Orbiting Black/White Rays Produce an ‘Illusory’ Grey Disk

Sae Kaneko, Tohoku University; Stuart Anstis, Neal Dykmans, University of California San Diego; Patrick Cavanagh, Dartmouth College; Mark Mitton, Magician
A black and white sectored pattern is moved in a circular orbit at 3—4Hz, without rotating. Result: an illusory smaller uniform gray disk centred within the sectored pattern, with diameter about equal to the orbit. Disk looks larger during dark adaptation. Explanation: Time averaging plus motion deblurring.

Perceived 3D Shape Toggles Perceived Glow

Minjung Kim, New York University, York University; Laurie M. Wilcox, Richard F. Murray, York University
What makes an object appear to emit light, or glow? We show that perceived 3D shape is critical to the appearance of glow, and that we can toggle the perceived glow on and off when motion or binocular disparity information is used to invert a surface’s perceived 3D shape.

Point-Light Motion Materials: Shattering and Splattering, Can You Guess the Substance?

Alexandra C. Schmid, Katja Doerschner, University of Giessen
Image motion in point-light walkers provides a powerful cue to biological motion. We will present simulations of point-light materials that shatter, splatter, squish, tear and flop. Can you guess what substance each object is made of? When the optical properties of the materials are revealed, find out how they interact with motion cues to alter your perception of each substance.

Real-Time Removal of Low-Spatial-Frequency Content

Laysa Hedjar, Erica Dixon, Arthur Shapiro, American University
We remove low spatial frequency content from a video camera’s real time feed. The resultant image can account for many brightness illusions and shows invariance to changes in the color of the global illumination.

Reversing Active Visual Experience: Vivid Perception During Saccades

Martin Rolfs, Humboldt Universität zu Berlin; Eric Castet, CNRS & Aix-Marseille University; Sven Ohl, Humboldt Universität zu Berlin
Active vision relies on information reaching the eyes during fixation. Motion, blur, and temporal gaps introduced by saccadic eye movements escape our experience. Using a high-speed projection system, we will induce vivid motion perception during saccades—revealing the gaps between fixations—and explore factors that disguise it in normal vision.

Self-Luminosity Perception in a Reverspective

Alan Gilchrist, Rutgers Newark
Use of a 3D canvas, as in the delightful “reverspective” paintings of Patrick Hughes, allows a larger luminance range than normal, because different facets of the canvas receive different amounts of illumination. Viewed monocularly the observer sees a hallway (concave) with a white ceiling and glowing ceiling lights. Seen with two eyes, the display is convex, lit from above, the “ceiling” is black, and the “lights” are merely white trapezoids.

SMI Demonstrates Eye Tracking for Immersive Perception Research Based on Samsung Gear VR Headset

Lisa Richardson, SensoMotoric Instruments, Inc.
SensoMotoric Instruments (SMI) will demonstrate their proven Eye Tracking HMD technology for immersive perception research. The new product, based on a Samsung GearVR headset, supports instant live observation of eye movements in the virtual scene and brings undeniable benefits to spatial cognition research and similar projects.

Stimulus Induced Nystagmus and Dynamic Pupil Demonstrations

Greg Perryman, Kurt Debono, SR Research Ltd.
Experience immediate feedback based on your pupil-size as you observe simple stimuli or undertake a simple cognitive load task. In another demonstration, experience nystagmus eye-movements generated from a moving sin-wave grating.

The Stolen Voice Illusion

David Brang, Satoru Suzuki, Marcia Grabowecky, Northwestern University
Male and female faces articulating phonemes are presented sequentially with increasing delay. Although speakers’ voices are always mismatched (e.g., male-face/female-voice), individuals fail to notice the gender-mismatch even at delays of ~500 ms. This novel illusion reveals that visual identity information overrides auditory temporal cues about when a voice is heard.

StroboPong

Brought to you by VSS and the Demo Night Committee
Back by popular demand. Strobe lights and ping pong!

Suppression of Saccadic Suppression

Peter April, Jean-Francois Hamelin, Stephanie-Ann Seguin, Danny Michaud, VPIXX Technologies
This demo uses the PROPixx high refresh rate DLP projector to show stimuli which are invisible during your fixations, and which magically appear only during your saccades.

The Synoptic Art Experience

Maarten Wijntjes, Fan Zhang, Delft University of Technology
The synopter gives both eyes similar perspectives, thus annihilating binocular disparities and removing the flatness cue of the picture surface. We found that it is very interesting an enjoyable to specifically use the synopter for viewing artworks. You will be able to synoptically view a large variety of paintings.

Thatcherize Your Face

Andre Gouws, Peter Thompson, University of York
The Margaret Thatcher illusion is one of the best-loved perceptual phenomena. Here you will have the opportunity to see yourself ‘thatcherized’ in real time and we print you a copy of the image to take away.

Vision Scientists Still Love Drifting Gabors

Matthew Harrison, Gennady Erlikhman, Gideon Caplovitz, University of Nevada, Reno
Building off our demonstration from last year, we present several novel configurations of drifting Gabors that result in surprising global motion percepts.

Vision Sciences Society